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  1. For Developers
  2. Plugins

Write Custom Plugins

PreviousPluginsNextInput Format Plugin

Last updated 7 months ago

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Pinot allows user to easily create and use new plugins to support custom needs. The developer needs to implement a few standard interfaces specific to the type of plugins in Java.

Once the code is ready, you can put the complete JAR file in pinot /plugins directory. All the classes in plugins directory are loaded at pinot's startup.

As of Apache Pinot 1.3.0 there's an additional support for a new structure:

 /plugins
    /my-custom-plugin
       /classes/... or /my-custon-plugin-1.0.0.jar
       /com-2.3.1.jar
       /foo-1.2.1.jar
       /bar-3.1.1.jar
       /pinot-plugin.properties

This way there's no need to shade classes anymore, because Pinot will ensure isolation and proper ordered loading of these classes. Pinot will only expose the classes in pinot-spi. The classes-directory or my-custon-plugin-1.0.0.jar will contain custom compiled Java-code of the plugin. The only difference is that the classes will always be loaded first. The jars are added afterward as ordered by the OS. Next to these classes are all the runtime required dependencies, but without the pinot-jars. The pinot-plugin.properties is currently a placeholder to recognize this new structure. In the future this file will be used to store metadata for the plugin.

Currently the following keys are supported:

parent.realmIdSpecify the id of the parent realm. The parentRealm is the final classloader to look for classes. If not defined, then there's no parent realmimportFrom.[realmId]Comma separated list of packaged that the plugin imports from another realm. When looking for a class, these imports are verified first. The following is used by all plugins and cannot be replaced: importFrom.pinot=org.apache.pinot.spi

Users of can use the pinot assembly descriptor to generate this new structure. This can be done by added the following to the pom.xml.

  <plugin>
    <groupId>org.apache.maven.plugins</groupId>
    <artifactId>maven-assembly-plugin</artifactId>
    <version>3.7.1</version>
    <dependencies>
      <dependency>
        <groupId>org.apache.pinot</groupId>
        <artifactId>assembly-descriptor</artifactId>
        <version>1.3.0</version> <!-- should match pinot version -->
      </dependency>
    </dependencies>
    <executions>
      <execution>
        <id>make-assembly</id>
        <phase>package</phase>
        <goals>
          <goal>single</goal>
        </goals>
        <configuration>
          <descriptorRefs>
            <descriptorRef>pinot-plugin</descriptorRef>
          </descriptorRefs>
        </configuration>
      </execution>
    </executions>
  </plugin>

Alternative you can use the old structure where your plugin is packaged in a single shaded jar or uberjar:

 /plugins
    /my-custom-plugin
       /my-custom-plugin-1.0.0-shaded.jar

Plugins using this structure will be able to use all classes provided by Pinot, so dependencies that are not provided by Pinot (the ones you don't import as provided) must be shaded. Plugins using the old structure are encourage to relocate (i.e. rename the original package name) commonly used dependencies such as guava, jackson using a plugin specific prefix to prevent class collisions with Pinot.

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